428
+ − 1 \input texinfo @c -*-texinfo-*-
+ − 2 @c %**start of header
+ − 3 @setfilename ../../info/lispref.info
+ − 4 @c @smallbook
+ − 5 @settitle XEmacs Lisp Reference Manual
+ − 6 @c %**end of header
+ − 7
+ − 8 @ifinfo
+ − 9 @dircategory XEmacs Editor
+ − 10 @direntry
+ − 11 * Lispref: (lispref). XEmacs Lisp Reference Manual.
+ − 12 @end direntry
+ − 13
+ − 14 Edition History:
+ − 15
+ − 16 GNU Emacs Lisp Reference Manual Second Edition (v2.01), May 1993
+ − 17 GNU Emacs Lisp Reference Manual Further Revised (v2.02), August 1993
+ − 18 Lucid Emacs Lisp Reference Manual (for 19.10) First Edition, March 1994
+ − 19 XEmacs Lisp Programmer's Manual (for 19.12) Second Edition, April 1995
+ − 20 GNU Emacs Lisp Reference Manual v2.4, June 1995
+ − 21 XEmacs Lisp Programmer's Manual (for 19.13) Third Edition, July 1995
+ − 22 XEmacs Lisp Reference Manual (for 19.14 and 20.0) v3.1, March 1996
+ − 23 XEmacs Lisp Reference Manual (for 19.15 and 20.1, 20.2, 20.3) v3.2, April, May, November 1997
+ − 24 XEmacs Lisp Reference Manual (for 21.0) v3.3, April 1998
+ − 25 @c Please REMEMBER to update edition number in *four* places in this file
+ − 26 @c and also in *one* place in intro.texi
+ − 27
+ − 28 Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995 Free Software Foundation, Inc.
+ − 29 Copyright (C) 1994, 1995 Sun Microsystems, Inc.
+ − 30 Copyright (C) 1995, 1996 Ben Wing.
+ − 31
+ − 32
+ − 33 Permission is granted to make and distribute verbatim copies of this
+ − 34 manual provided the copyright notice and this permission notice are
+ − 35 preserved on all copies.
+ − 36
+ − 37 @ignore
+ − 38 Permission is granted to process this file through TeX and print the
+ − 39 results, provided the printed document carries copying permission notice
+ − 40 identical to this one except for the removal of this paragraph (this
+ − 41 paragraph not being relevant to the printed manual).
+ − 42
+ − 43 @end ignore
+ − 44 Permission is granted to copy and distribute modified versions of this
+ − 45 manual under the conditions for verbatim copying, provided that the
+ − 46 entire resulting derived work is distributed under the terms of a
+ − 47 permission notice identical to this one.
+ − 48
+ − 49 Permission is granted to copy and distribute translations of this manual
+ − 50 into another language, under the above conditions for modified versions,
+ − 51 except that this permission notice may be stated in a translation
+ − 52 approved by the Foundation.
+ − 53
+ − 54 Permission is granted to copy and distribute modified versions of this
+ − 55 manual under the conditions for verbatim copying, provided also that the
+ − 56 section entitled ``GNU General Public License'' is included exactly as
+ − 57 in the original, and provided that the entire resulting derived work is
+ − 58 distributed under the terms of a permission notice identical to this
+ − 59 one.
+ − 60
+ − 61 Permission is granted to copy and distribute translations of this manual
+ − 62 into another language, under the above conditions for modified versions,
+ − 63 except that the section entitled ``GNU General Public License'' may be
+ − 64 included in a translation approved by the Free Software Foundation
+ − 65 instead of in the original English.
+ − 66 @end ifinfo
+ − 67
+ − 68 @c Combine indices.
+ − 69 @synindex cp fn
+ − 70 @syncodeindex vr fn
+ − 71 @syncodeindex ky fn
+ − 72 @syncodeindex pg fn
+ − 73 @syncodeindex tp fn
+ − 74
+ − 75 @setchapternewpage odd
+ − 76 @finalout
+ − 77
+ − 78 @titlepage
+ − 79 @title XEmacs Lisp Reference Manual
+ − 80 @c The edition number appears in several places in this file
+ − 81 @c and also in the file intro.texi.
+ − 82 @c This manual documents XEmacs 19.14 and 20.0 and was based on the
+ − 83 @c documentation for FSF Emacs 19.29 (v2.4).
+ − 84 @subtitle Version 3.3 (for XEmacs 21.0), April 1998
+ − 85
+ − 86 @author by Ben Wing
+ − 87 @author
+ − 88 @author Based on the GNU Emacs Lisp Reference Manual
+ − 89 @author by Bil Lewis, Dan LaLiberte, Richard Stallman
+ − 90 @author and the GNU Manual Group
+ − 91 @page
+ − 92 @vskip 0pt plus 1filll
+ − 93 Copyright @copyright{} 1990, 1991, 1992, 1993, 1994, 1995 Free Software Foundation, Inc.
+ − 94 Copyright @copyright{} 1994, 1995 Sun Microsystems, Inc.
+ − 95 Copyright @copyright{} 1995, 1996 Ben Wing.
+ − 96 @sp 2
+ − 97 Version 3.3 @*
+ − 98 Revised for XEmacs Versions 21.0,@*
+ − 99 April 1998.@*
+ − 100
+ − 101 Permission is granted to make and distribute verbatim copies of this
+ − 102 manual provided the copyright notice and this permission notice are
+ − 103 preserved on all copies.
+ − 104
+ − 105 Permission is granted to copy and distribute modified versions of this
+ − 106 manual under the conditions for verbatim copying, provided also that the
+ − 107 section entitled ``GNU General Public License'' is included
+ − 108 exactly as in the original, and provided that the entire resulting
+ − 109 derived work is distributed under the terms of a permission notice
+ − 110 identical to this one.
+ − 111
+ − 112 Permission is granted to copy and distribute translations of this manual
+ − 113 into another language, under the above conditions for modified versions,
+ − 114 except that the section entitled ``GNU General Public License'' may be
+ − 115 included in a translation approved by the Free Software Foundation
+ − 116 instead of in the original English.
+ − 117
+ − 118 Cover art by Etienne Suvasa.
+ − 119 @end titlepage
+ − 120 @page
+ − 121
+ − 122 @node Top, Copying, (dir), (dir)
+ − 123
+ − 124 @ifinfo
+ − 125 This Info file contains the third edition of the XEmacs Lisp
+ − 126 Reference Manual, corresponding to XEmacs version 21.0.
+ − 127 @end ifinfo
+ − 128
+ − 129 @menu
+ − 130 * Copying:: Conditions for copying and changing XEmacs.
+ − 131 * Introduction:: Introduction and conventions used.
+ − 132
693
+ − 133 * Packaging:: Lisp library administrative infrastructure.
+ − 134
428
+ − 135 * Lisp Data Types:: Data types of objects in XEmacs Lisp.
+ − 136 * Numbers:: Numbers and arithmetic functions.
+ − 137 * Strings and Characters:: Strings, and functions that work on them.
+ − 138 * Lists:: Lists, cons cells, and related functions.
+ − 139 * Sequences Arrays Vectors:: Lists, strings and vectors are called sequences.
+ − 140 Certain functions act on any kind of sequence.
+ − 141 The description of vectors is here as well.
+ − 142 * Symbols:: Symbols represent names, uniquely.
+ − 143
+ − 144 * Evaluation:: How Lisp expressions are evaluated.
+ − 145 * Control Structures:: Conditionals, loops, nonlocal exits.
+ − 146 * Variables:: Using symbols in programs to stand for values.
2492
+ − 147
+ − 148 * Functions and Commands:: A function is a Lisp program that can be
+ − 149 invoked from other functions.
+ − 150
428
+ − 151 * Macros:: Macros are a way to extend the Lisp language.
+ − 152 * Customization:: Writing customization declarations.
+ − 153
+ − 154 * Loading:: Reading files of Lisp code into Lisp.
+ − 155 * Byte Compilation:: Compilation makes programs run faster.
+ − 156 * Debugging:: Tools and tips for debugging Lisp programs.
+ − 157
+ − 158 * Read and Print:: Converting Lisp objects to text and back.
+ − 159 * Minibuffers:: Using the minibuffer to read input.
+ − 160 * Command Loop:: How the editor command loop works,
+ − 161 and how you can call its subroutines.
+ − 162 * Keymaps:: Defining the bindings from keys to commands.
+ − 163 * Menus:: Defining pull-down and pop-up menus.
+ − 164 * Dialog Boxes:: Creating dialog boxes.
+ − 165 * Toolbar:: Controlling the toolbar.
442
+ − 166 * Gutter:: Controlling the gutter.
428
+ − 167 * Scrollbars:: Controlling the scrollbars.
+ − 168 * Drag and Drop:: Generic API to inter-application communication
+ − 169 via specific protocols.
+ − 170 * Modes:: Defining major and minor modes.
+ − 171 * Documentation:: Writing and using documentation strings.
+ − 172
+ − 173 * Files:: Accessing files.
+ − 174 * Backups and Auto-Saving:: Controlling how backups and auto-save
+ − 175 files are made.
+ − 176 * Buffers:: Creating and using buffer objects.
+ − 177 * Windows:: Manipulating windows and displaying buffers.
+ − 178 * Frames:: Making multiple X windows.
+ − 179 * Consoles and Devices:: Opening frames on multiple TTY's or X displays.
+ − 180 * Positions:: Buffer positions and motion functions.
+ − 181 * Markers:: Markers represent positions and update
+ − 182 automatically when the text is changed.
+ − 183
+ − 184 * Text:: Examining and changing text in buffers.
+ − 185 * Searching and Matching:: Searching buffers for strings or regexps.
+ − 186 * Syntax Tables:: The syntax table controls word and list parsing.
+ − 187 * Abbrevs:: How Abbrev mode works, and its data structures.
+ − 188
+ − 189 * Extents:: Extents are regions of text with particular
+ − 190 display characteristics.
+ − 191 * Specifiers:: How faces and glyphs are specified.
+ − 192 * Faces and Window-System Objects::
+ − 193 A face is a set of display characteristics
+ − 194 specifying how text is to be displayed.
+ − 195 * Glyphs:: General interface to pixmaps displayed in a
+ − 196 buffer or frame.
+ − 197 * Annotations:: Higher-level interface to glyphs in a buffer.
+ − 198 * Display:: Parameters controlling screen usage.
+ − 199 The bell. Waiting for input.
+ − 200
+ − 201 * Hash Tables:: Fast data structures for mappings.
+ − 202 * Range Tables:: Keeping track of ranges of numbers.
+ − 203 * Databases:: An interface to standard DBM and DB databases.
+ − 204
+ − 205 * Processes:: Running and communicating with subprocesses.
+ − 206 * System Interface:: Getting the user id, system type, environment
+ − 207 variables, and other such things.
+ − 208 * X-Windows:: Functions specific to the X Window System.
+ − 209 * ToolTalk Support:: Interfacing with the ToolTalk message service.
+ − 210 * LDAP Support:: Interfacing with the Lightweight Directory
+ − 211 Access Protocol.
442
+ − 212 * PostgreSQL Support:: Interfacing to the PostgreSQL libpq library.
428
+ − 213 * Internationalization:: How Emacs supports different languages and
+ − 214 cultural conventions.
+ − 215 * MULE:: Specifics of the Asian-language support.
+ − 216
+ − 217 Appendices
+ − 218
+ − 219 * Tips:: Advice for writing Lisp programs.
+ − 220 * Building XEmacs and Object Allocation::
+ − 221 Behind-the-scenes information about XEmacs.
+ − 222 * Standard Errors:: List of all error symbols.
+ − 223 * Standard Buffer-Local Variables:: List of variables local in all buffers.
+ − 224 * Standard Keymaps:: List of standard keymaps.
+ − 225 * Standard Hooks:: List of standard hook variables.
+ − 226
+ − 227 * Index:: Index including concepts, functions, variables,
+ − 228 and other terms.
+ − 229
+ − 230 --- The Detailed Node Listing ---
+ − 231
+ − 232 Here are other nodes that are inferiors of those already listed,
+ − 233 mentioned here so you can get to them in one step:
+ − 234
+ − 235 Introduction
+ − 236
+ − 237 * Caveats:: Flaws and a request for help.
+ − 238 * Lisp History:: XEmacs Lisp is descended from Maclisp.
+ − 239 * Conventions:: How the manual is formatted.
+ − 240 * Acknowledgements:: The authors, editors, and sponsors of this manual.
+ − 241
+ − 242 Conventions
+ − 243
+ − 244 * Some Terms:: Explanation of terms we use in this manual.
+ − 245 * nil and t:: How the symbols @code{nil} and @code{t} are used.
+ − 246 * Evaluation Notation:: The format we use for examples of evaluation.
+ − 247 * Printing Notation:: The format we use for examples that print output.
+ − 248 * Error Messages:: The format we use for examples of errors.
+ − 249 * Buffer Text Notation:: The format we use for buffer contents in examples.
+ − 250 * Format of Descriptions:: Notation for describing functions, variables, etc.
+ − 251
+ − 252 Format of Descriptions
+ − 253
444
+ − 254 * A Sample Function Description::
+ − 255 * A Sample Variable Description::
428
+ − 256
693
+ − 257 Packaging
+ − 258
+ − 259 * Package Overview:: Lisp Libraries and Packages.
+ − 260 * Package Terminology:: Basic stuff.
+ − 261 * Building Packages:: Turn packaged source into a tarball.
+ − 262 * Local.rules File:: Tell the XEmacs Packaging System about your host.
+ − 263 * Creating Packages:: Tell the XEmacs Packaging System about your package.
+ − 264 * Issues::
+ − 265
+ − 266 Package Overview
+ − 267
761
+ − 268 * The User View::
+ − 269 * The Library Maintainer View::
+ − 270 * The Package Release Engineer View::
693
+ − 271
+ − 272 The Library Maintainer's View
+ − 273
+ − 274 * Infrastructure:: Global Makefiles and common rules.
+ − 275 * Control Files:: Package-specific Makefiles and administrative files.
+ − 276 * Obtaining:: Obtaining the XEmacs Packaging System and utilities.
+ − 277
+ − 278 Creating Packages
+ − 279
1648
+ − 280 * package-info.in:: package-info.in
+ − 281 * Makefile:: @file{Makefile}
693
+ − 282 * Makefile Targets::
+ − 283
428
+ − 284 Lisp Data Types
+ − 285
+ − 286 * Printed Representation:: How Lisp objects are represented as text.
+ − 287 * Comments:: Comments and their formatting conventions.
+ − 288 * Programming Types:: Types found in all Lisp systems.
+ − 289 * Editing Types:: Types specific to XEmacs.
+ − 290 * Type Predicates:: Tests related to types.
+ − 291 * Equality Predicates:: Tests of equality between any two objects.
+ − 292
+ − 293 Programming Types
+ − 294
+ − 295 * Integer Type:: Numbers without fractional parts.
+ − 296 * Floating Point Type:: Numbers with fractional parts and with a large range.
+ − 297 * Character Type:: The representation of letters, numbers and
+ − 298 control characters.
+ − 299 * Sequence Type:: Both lists and arrays are classified as sequences.
+ − 300 * Cons Cell Type:: Cons cells, and lists (which are made from cons cells).
+ − 301 * Array Type:: Arrays include strings and vectors.
+ − 302 * String Type:: An (efficient) array of characters.
+ − 303 * Vector Type:: One-dimensional arrays.
+ − 304 * Symbol Type:: A multi-use object that refers to a function,
+ − 305 variable, property list, or itself.
+ − 306 * Function Type:: A piece of executable code you can call from elsewhere.
+ − 307 * Macro Type:: A method of expanding an expression into another
+ − 308 expression, more fundamental but less pretty.
+ − 309 * Primitive Function Type:: A function written in C, callable from Lisp.
+ − 310 * Compiled-Function Type:: A function written in Lisp, then compiled.
+ − 311 * Autoload Type:: A type used for automatically loading seldom-used
+ − 312 functions.
+ − 313
+ − 314 Cons Cell Type
+ − 315
+ − 316 * Dotted Pair Notation:: An alternative syntax for lists.
+ − 317 * Association List Type:: A specially constructed list.
+ − 318
+ − 319 Editing Types
+ − 320
+ − 321 * Buffer Type:: The basic object of editing.
+ − 322 * Window Type:: What makes buffers visible.
440
+ − 323 * Window Configuration Type:: Save what the screen looks like.
428
+ − 324 * Marker Type:: A position in a buffer.
+ − 325 * Process Type:: A process running on the underlying OS.
+ − 326 * Stream Type:: Receive or send characters.
+ − 327 * Keymap Type:: What function a keystroke invokes.
+ − 328 * Syntax Table Type:: What a character means.
+ − 329
+ − 330 Numbers
+ − 331
+ − 332 * Integer Basics:: Representation and range of integers.
2028
+ − 333 * Ratio Basics:: Representation and range of rational numbers.
428
+ − 334 * Float Basics:: Representation and range of floating point.
2028
+ − 335 * The Bignum Extension:: Arbitrary precision integers, ratios, and floats.
428
+ − 336 * Predicates on Numbers:: Testing for numbers.
+ − 337 * Comparison of Numbers:: Equality and inequality predicates.
+ − 338 * Arithmetic Operations:: How to add, subtract, multiply and divide.
+ − 339 * Bitwise Operations:: Logical and, or, not, shifting.
+ − 340 * Numeric Conversions:: Converting float to integer and vice versa.
+ − 341 * Math Functions:: Trig, exponential and logarithmic functions.
+ − 342 * Random Numbers:: Obtaining random integers, predictable or not.
+ − 343
+ − 344 Strings and Characters
+ − 345
440
+ − 346 * String Basics:: Basic properties of strings and characters.
428
+ − 347 * Predicates for Strings:: Testing whether an object is a string or char.
+ − 348 * Creating Strings:: Functions to allocate new strings.
+ − 349 * Predicates for Characters:: Testing whether an object is a character.
+ − 350 * Character Codes:: Each character has an equivalent integer.
+ − 351 * Text Comparison:: Comparing characters or strings.
+ − 352 * String Conversion:: Converting characters or strings and vice versa.
+ − 353 * Modifying Strings:: Changing characters in a string.
+ − 354 * String Properties:: Additional information attached to strings.
+ − 355 * Formatting Strings:: @code{format}: XEmacs's analog of @code{printf}.
+ − 356 * Character Case:: Case conversion functions.
+ − 357 * Char Tables:: Mapping from characters to Lisp objects.
+ − 358 * Case Tables:: Customizing case conversion.
+ − 359
+ − 360 Lists
+ − 361
+ − 362 * Cons Cells:: How lists are made out of cons cells.
+ − 363 * Lists as Boxes:: Graphical notation to explain lists.
+ − 364 * List-related Predicates:: Is this object a list? Comparing two lists.
+ − 365 * List Elements:: Extracting the pieces of a list.
+ − 366 * Building Lists:: Creating list structure.
+ − 367 * Modifying Lists:: Storing new pieces into an existing list.
+ − 368 * Sets And Lists:: A list can represent a finite mathematical set.
+ − 369 * Association Lists:: A list can represent a finite relation or mapping.
+ − 370 * Property Lists:: A different way to represent a finite mapping.
+ − 371 * Weak Lists:: A list with special garbage-collection behavior.
+ − 372
+ − 373 Modifying Existing List Structure
+ − 374
+ − 375 * Setcar:: Replacing an element in a list.
+ − 376 * Setcdr:: Replacing part of the list backbone.
+ − 377 This can be used to remove or add elements.
+ − 378 * Rearrangement:: Reordering the elements in a list; combining lists.
+ − 379
+ − 380 Sequences, Arrays, and Vectors
+ − 381
+ − 382 * Sequence Functions:: Functions that accept any kind of sequence.
+ − 383 * Arrays:: Characteristics of arrays in XEmacs Lisp.
+ − 384 * Array Functions:: Functions specifically for arrays.
+ − 385 * Vectors:: Functions specifically for vectors.
+ − 386
+ − 387 Symbols
+ − 388
+ − 389 * Symbol Components:: Symbols have names, values, function definitions
+ − 390 and property lists.
+ − 391 * Definitions:: A definition says how a symbol will be used.
+ − 392 * Creating Symbols:: How symbols are kept unique.
+ − 393 * Symbol Properties:: Each symbol has a property list
+ − 394 for recording miscellaneous information.
+ − 395
+ − 396 Evaluation
+ − 397
+ − 398 * Intro Eval:: Evaluation in the scheme of things.
+ − 399 * Eval:: How to invoke the Lisp interpreter explicitly.
+ − 400 * Forms:: How various sorts of objects are evaluated.
444
+ − 401 * Quoting:: Avoiding evaluation (to put constants in
428
+ − 402 the program).
+ − 403
+ − 404 Kinds of Forms
+ − 405
+ − 406 * Self-Evaluating Forms:: Forms that evaluate to themselves.
+ − 407 * Symbol Forms:: Symbols evaluate as variables.
+ − 408 * Classifying Lists:: How to distinguish various sorts of list forms.
+ − 409 * Function Forms:: Forms that call functions.
+ − 410 * Macro Forms:: Forms that call macros.
+ − 411 * Special Forms:: ``Special forms'' are idiosyncratic primitives,
+ − 412 most of them extremely important.
+ − 413 * Autoloading:: Functions set up to load files
+ − 414 containing their real definitions.
+ − 415
+ − 416 Control Structures
+ − 417
+ − 418 * Sequencing:: Evaluation in textual order.
+ − 419 * Conditionals:: @code{if}, @code{cond}.
+ − 420 * Combining Conditions:: @code{and}, @code{or}, @code{not}.
+ − 421 * Iteration:: @code{while} loops.
+ − 422 * Nonlocal Exits:: Jumping out of a sequence.
+ − 423
+ − 424 Nonlocal Exits
+ − 425
+ − 426 * Catch and Throw:: Nonlocal exits for the program's own purposes.
+ − 427 * Examples of Catch:: Showing how such nonlocal exits can be written.
+ − 428 * Errors:: How errors are signaled and handled.
+ − 429 * Cleanups:: Arranging to run a cleanup form if an
+ − 430 error happens.
+ − 431
+ − 432 Errors
+ − 433
+ − 434 * Signaling Errors:: How to report an error.
+ − 435 * Processing of Errors:: What XEmacs does when you report an error.
+ − 436 * Handling Errors:: How you can trap errors and continue execution.
+ − 437 * Error Symbols:: How errors are classified for trapping them.
+ − 438
+ − 439 Variables
+ − 440
+ − 441 * Global Variables:: Variable values that exist permanently, everywhere.
+ − 442 * Constant Variables:: Certain "variables" have values that never change.
+ − 443 * Local Variables:: Variable values that exist only temporarily.
+ − 444 * Void Variables:: Symbols that lack values.
+ − 445 * Defining Variables:: A definition says a symbol is used as a variable.
+ − 446 * Accessing Variables:: Examining values of variables whose names
+ − 447 are known only at run time.
+ − 448 * Setting Variables:: Storing new values in variables.
+ − 449 * Variable Scoping:: How Lisp chooses among local and global values.
+ − 450 * Buffer-Local Variables:: Variable values in effect only in one buffer.
+ − 451
+ − 452 Scoping Rules for Variable Bindings
+ − 453
444
+ − 454 * Scope:: Scope means where in the program a value
428
+ − 455 is visible. Comparison with other languages.
+ − 456 * Extent:: Extent means how long in time a value exists.
+ − 457 * Impl of Scope:: Two ways to implement dynamic scoping.
444
+ − 458 * Using Scoping:: How to use dynamic scoping carefully and
428
+ − 459 avoid problems.
+ − 460
+ − 461 Buffer-Local Variables
+ − 462
+ − 463 * Intro to Buffer-Local:: Introduction and concepts.
+ − 464 * Creating Buffer-Local:: Creating and destroying buffer-local bindings.
+ − 465 * Default Value:: The default value is seen in buffers
+ − 466 that don't have their own local values.
+ − 467
+ − 468 Functions
+ − 469
+ − 470 * What Is a Function:: Lisp functions vs primitives; terminology.
+ − 471 * Lambda Expressions:: How functions are expressed as Lisp objects.
+ − 472 * Function Names:: A symbol can serve as the name of a function.
+ − 473 * Defining Functions:: Lisp expressions for defining functions.
+ − 474 * Calling Functions:: How to use an existing function.
+ − 475 * Mapping Functions:: Applying a function to each element of a list, etc.
444
+ − 476 * Anonymous Functions:: Lambda-expressions are functions with no names.
428
+ − 477 * Function Cells:: Accessing or setting the function definition
+ − 478 of a symbol.
+ − 479 * Related Topics:: Cross-references to specific Lisp primitives
444
+ − 480 that have a special bearing on how
428
+ − 481 functions work.
+ − 482
+ − 483 Lambda Expressions
+ − 484
+ − 485 * Lambda Components:: The parts of a lambda expression.
+ − 486 * Simple Lambda:: A simple example.
+ − 487 * Argument List:: Details and special features of argument lists.
+ − 488 * Function Documentation:: How to put documentation in a function.
+ − 489
+ − 490 Macros
+ − 491
+ − 492 * Simple Macro:: A basic example.
+ − 493 * Expansion:: How, when and why macros are expanded.
+ − 494 * Compiling Macros:: How macros are expanded by the compiler.
+ − 495 * Defining Macros:: How to write a macro definition.
+ − 496 * Backquote:: Easier construction of list structure.
+ − 497 * Problems with Macros:: Don't evaluate the macro arguments too many times.
+ − 498 Don't hide the user's variables.
+ − 499
+ − 500 Loading
+ − 501
+ − 502 * How Programs Do Loading:: The @code{load} function and others.
+ − 503 * Autoload:: Setting up a function to autoload.
+ − 504 * Named Features:: Loading a library if it isn't already loaded.
+ − 505 * Repeated Loading:: Precautions about loading a file twice.
+ − 506
+ − 507 Byte Compilation
+ − 508
446
+ − 509 * Speed of Byte-Code:: An example of speedup from byte compilation.
+ − 510 * Compilation Functions:: Byte compilation functions.
+ − 511 * Docs and Compilation:: Dynamic loading of documentation strings.
+ − 512 * Dynamic Loading:: Dynamic loading of individual functions.
+ − 513 * Eval During Compile:: Code to be evaluated when you compile.
+ − 514 * Compiled-Function Objects:: The data type used for byte-compiled functions.
+ − 515 * Disassembly:: Disassembling byte-code; how to read byte-code.
+ − 516 * Different Behavior:: When compiled code gives different results.
428
+ − 517
+ − 518 Debugging Lisp Programs
+ − 519
+ − 520 * Debugger:: How the XEmacs Lisp debugger is implemented.
+ − 521 * Syntax Errors:: How to find syntax errors.
444
+ − 522 * Compilation Errors:: How to find errors that show up in
428
+ − 523 byte compilation.
+ − 524 * Edebug:: A source-level XEmacs Lisp debugger.
444
+ − 525
428
+ − 526 The Lisp Debugger
+ − 527
+ − 528 * Error Debugging:: Entering the debugger when an error happens.
+ − 529 * Function Debugging:: Entering it when a certain function is called.
+ − 530 * Explicit Debug:: Entering it at a certain point in the program.
+ − 531 * Using Debugger:: What the debugger does; what you see while in it.
+ − 532 * Debugger Commands:: Commands used while in the debugger.
+ − 533 * Invoking the Debugger:: How to call the function @code{debug}.
+ − 534 * Internals of Debugger:: Subroutines of the debugger, and global variables.
+ − 535
+ − 536 Debugging Invalid Lisp Syntax
+ − 537
+ − 538 * Excess Open:: How to find a spurious open paren or missing close.
+ − 539 * Excess Close:: How to find a spurious close paren or missing open.
+ − 540
+ − 541 Reading and Printing Lisp Objects
+ − 542
+ − 543 * Streams Intro:: Overview of streams, reading and printing.
444
+ − 544 * Input Streams:: Various data types that can be used as
428
+ − 545 input streams.
+ − 546 * Input Functions:: Functions to read Lisp objects from text.
444
+ − 547 * Output Streams:: Various data types that can be used as
428
+ − 548 output streams.
+ − 549 * Output Functions:: Functions to print Lisp objects as text.
+ − 550
+ − 551 Minibuffers
+ − 552
+ − 553 * Intro to Minibuffers:: Basic information about minibuffers.
+ − 554 * Text from Minibuffer:: How to read a straight text string.
+ − 555 * Object from Minibuffer:: How to read a Lisp object or expression.
+ − 556 * Completion:: How to invoke and customize completion.
+ − 557 * Yes-or-No Queries:: Asking a question with a simple answer.
+ − 558 * Minibuffer Misc:: Various customization hooks and variables.
+ − 559
+ − 560 Completion
+ − 561
+ − 562 * Basic Completion:: Low-level functions for completing strings.
+ − 563 (These are too low level to use the minibuffer.)
+ − 564 * Minibuffer Completion:: Invoking the minibuffer with completion.
+ − 565 * Completion Commands:: Minibuffer commands that do completion.
+ − 566 * High-Level Completion:: Convenient special cases of completion
+ − 567 (reading buffer name, file name, etc.)
+ − 568 * Reading File Names:: Using completion to read file names.
+ − 569 * Programmed Completion:: Finding the completions for a given file name.
+ − 570
+ − 571 Command Loop
+ − 572
+ − 573 * Command Overview:: How the command loop reads commands.
+ − 574 * Defining Commands:: Specifying how a function should read arguments.
+ − 575 * Interactive Call:: Calling a command, so that it will read arguments.
+ − 576 * Command Loop Info:: Variables set by the command loop for you to examine.
+ − 577 * Events:: What input looks like when you read it.
+ − 578 * Reading Input:: How to read input events from the keyboard or mouse.
+ − 579 * Waiting:: Waiting for user input or elapsed time.
+ − 580 * Quitting:: How @kbd{C-g} works. How to catch or defer quitting.
+ − 581 * Prefix Command Arguments:: How the commands to set prefix args work.
+ − 582 * Recursive Editing:: Entering a recursive edit,
+ − 583 and why you usually shouldn't.
+ − 584 * Disabling Commands:: How the command loop handles disabled commands.
+ − 585 * Command History:: How the command history is set up, and how accessed.
+ − 586 * Keyboard Macros:: How keyboard macros are implemented.
+ − 587
+ − 588 Defining Commands
+ − 589
+ − 590 * Using Interactive:: General rules for @code{interactive}.
+ − 591 * Interactive Codes:: The standard letter-codes for reading arguments
+ − 592 in various ways.
+ − 593 * Interactive Examples:: Examples of how to read interactive arguments.
+ − 594
+ − 595 Events
+ − 596
+ − 597 * Event Types:: Events come in different types.
+ − 598 * Event Contents:: What the contents of each event type are.
+ − 599 * Event Predicates:: Querying whether an event is of a
+ − 600 particular type.
+ − 601 * Accessing Mouse Event Positions::
+ − 602 Determining where a mouse event occurred,
+ − 603 and over what.
+ − 604 * Accessing Other Event Info:: Accessing non-positional event info.
+ − 605 * Working With Events:: Creating, copying, and destroying events.
+ − 606 * Converting Events:: Converting between events, keys, and
+ − 607 characters.
+ − 608
+ − 609 Accessing Mouse Event Positions
+ − 610
+ − 611 * Frame-Level Event Position Info::
+ − 612 * Window-Level Event Position Info::
+ − 613 * Event Text Position Info::
+ − 614 * Event Glyph Position Info::
+ − 615 * Event Toolbar Position Info::
+ − 616 * Other Event Position Info::
+ − 617
+ − 618 Reading Input
+ − 619
+ − 620 * Key Sequence Input:: How to read one key sequence.
+ − 621 * Reading One Event:: How to read just one event.
+ − 622 * Dispatching an Event:: What to do with an event once it has been read.
+ − 623 * Quoted Character Input:: Asking the user to specify a character.
+ − 624 * Peeking and Discarding:: How to reread or throw away input events.
+ − 625
+ − 626 Keymaps
+ − 627
+ − 628 * Keymap Terminology:: Definitions of terms pertaining to keymaps.
+ − 629 * Format of Keymaps:: What a keymap looks like as a Lisp object.
+ − 630 * Creating Keymaps:: Functions to create and copy keymaps.
+ − 631 * Inheritance and Keymaps:: How one keymap can inherit the bindings
+ − 632 of another keymap.
+ − 633 * Key Sequences:: How to specify key sequences.
+ − 634 * Prefix Keys:: Defining a key with a keymap as its definition.
+ − 635 * Active Keymaps:: Each buffer has a local keymap
+ − 636 to override the standard (global) bindings.
+ − 637 Each minor mode can also override them.
+ − 638 * Key Lookup:: How extracting elements from keymaps works.
+ − 639 * Functions for Key Lookup:: How to request key lookup.
+ − 640 * Changing Key Bindings:: Redefining a key in a keymap.
+ − 641 * Key Binding Commands:: Interactive interfaces for redefining keys.
+ − 642 * Scanning Keymaps:: Looking through all keymaps, for printing help.
+ − 643 * Other Keymap Functions:: Miscellaneous keymap functions.
+ − 644
+ − 645 Menus
+ − 646
+ − 647 * Menu Format:: Format of a menu description.
+ − 648 * Menubar Format:: How to specify a menubar.
+ − 649 * Menubar:: Functions for controlling the menubar.
+ − 650 * Modifying Menus:: Modifying a menu description.
+ − 651 * Pop-Up Menus:: Functions for specifying pop-up menus.
+ − 652 * Menu Filters:: Filter functions for the default menubar.
+ − 653 * Buffers Menu:: The menu that displays the list of buffers.
+ − 654
+ − 655 Dialog Boxes
+ − 656
+ − 657 * Dialog Box Format::
+ − 658 * Dialog Box Functions::
+ − 659
+ − 660 Toolbar
+ − 661
+ − 662 * Toolbar Intro:: An introduction.
+ − 663 * Toolbar Descriptor Format:: How to create a toolbar.
+ − 664 * Specifying the Toolbar:: Setting a toolbar.
+ − 665 * Other Toolbar Variables:: Controlling the size of toolbars.
+ − 666
442
+ − 667 Gutter
+ − 668
428
+ − 669 Scrollbars
+ − 670
+ − 671 Major and Minor Modes
+ − 672
+ − 673 * Major Modes:: Defining major modes.
+ − 674 * Minor Modes:: Defining minor modes.
+ − 675 * Modeline Format:: Customizing the text that appears in the modeline.
444
+ − 676 * Hooks:: How to use hooks; how to write code that
428
+ − 677 provides hooks.
+ − 678
+ − 679 Major Modes
+ − 680
+ − 681 * Major Mode Conventions:: Coding conventions for keymaps, etc.
+ − 682 * Example Major Modes:: Text mode and Lisp modes.
+ − 683 * Auto Major Mode:: How XEmacs chooses the major mode automatically.
+ − 684 * Mode Help:: Finding out how to use a mode.
+ − 685
+ − 686 Minor Modes
+ − 687
+ − 688 * Minor Mode Conventions:: Tips for writing a minor mode.
+ − 689 * Keymaps and Minor Modes:: How a minor mode can have its own keymap.
+ − 690
+ − 691 Modeline Format
+ − 692
+ − 693 * Modeline Data:: The data structure that controls the modeline.
+ − 694 * Modeline Variables:: Variables used in that data structure.
+ − 695 * %-Constructs:: Putting information into a modeline.
+ − 696
+ − 697 Documentation
+ − 698
+ − 699 * Documentation Basics:: Good style for doc strings.
+ − 700 Where to put them. How XEmacs stores them.
+ − 701 * Accessing Documentation:: How Lisp programs can access doc strings.
+ − 702 * Keys in Documentation:: Substituting current key bindings.
+ − 703 * Describing Characters:: Making printable descriptions of
+ − 704 non-printing characters and key sequences.
+ − 705 * Help Functions:: Subroutines used by XEmacs help facilities.
+ − 706
+ − 707 Files
+ − 708
+ − 709 * Visiting Files:: Reading files into Emacs buffers for editing.
+ − 710 * Saving Buffers:: Writing changed buffers back into files.
+ − 711 * Reading from Files:: Reading files into other buffers.
+ − 712 * Writing to Files:: Writing new files from parts of buffers.
+ − 713 * File Locks:: Locking and unlocking files, to prevent
+ − 714 simultaneous editing by two people.
+ − 715 * Information about Files:: Testing existence, accessibility, size of files.
+ − 716 * Contents of Directories:: Getting a list of the files in a directory.
+ − 717 * Changing File Attributes:: Renaming files, changing protection, etc.
+ − 718 * File Names:: Decomposing and expanding file names.
+ − 719
+ − 720 Visiting Files
+ − 721
+ − 722 * Visiting Functions:: The usual interface functions for visiting.
+ − 723 * Subroutines of Visiting:: Lower-level subroutines that they use.
+ − 724
+ − 725 Information about Files
+ − 726
+ − 727 * Testing Accessibility:: Is a given file readable? Writable?
+ − 728 * Kinds of Files:: Is it a directory? A link?
+ − 729 * File Attributes:: How large is it? Any other names? Etc.
+ − 730
+ − 731 File Names
+ − 732
+ − 733 * File Name Components:: The directory part of a file name, and the rest.
+ − 734 * Directory Names:: A directory's name as a directory
+ − 735 is different from its name as a file.
444
+ − 736 * Relative File Names:: Some file names are relative to a
428
+ − 737 current directory.
+ − 738 * File Name Expansion:: Converting relative file names to absolute ones.
+ − 739 * Unique File Names:: Generating names for temporary files.
+ − 740 * File Name Completion:: Finding the completions for a given file name.
+ − 741
+ − 742 Backups and Auto-Saving
+ − 743
444
+ − 744 * Backup Files:: How backup files are made; how their names
428
+ − 745 are chosen.
+ − 746 * Auto-Saving:: How auto-save files are made; how their
+ − 747 names are chosen.
444
+ − 748 * Reverting:: @code{revert-buffer}, and how to customize
428
+ − 749 what it does.
+ − 750
+ − 751 Backup Files
+ − 752
+ − 753 * Making Backups:: How XEmacs makes backup files, and when.
444
+ − 754 * Rename or Copy:: Two alternatives: renaming the old file
428
+ − 755 or copying it.
+ − 756 * Numbered Backups:: Keeping multiple backups for each source file.
+ − 757 * Backup Names:: How backup file names are computed; customization.
+ − 758
+ − 759 Buffers
+ − 760
+ − 761 * Buffer Basics:: What is a buffer?
+ − 762 * Buffer Names:: Accessing and changing buffer names.
+ − 763 * Buffer File Name:: The buffer file name indicates which file
+ − 764 is visited.
+ − 765 * Buffer Modification:: A buffer is @dfn{modified} if it needs to be saved.
+ − 766 * Modification Time:: Determining whether the visited file was changed
+ − 767 ``behind XEmacs's back''.
+ − 768 * Read Only Buffers:: Modifying text is not allowed in a
+ − 769 read-only buffer.
+ − 770 * The Buffer List:: How to look at all the existing buffers.
+ − 771 * Creating Buffers:: Functions that create buffers.
+ − 772 * Killing Buffers:: Buffers exist until explicitly killed.
+ − 773 * Current Buffer:: Designating a buffer as current
+ − 774 so primitives will access its contents.
+ − 775
+ − 776 Windows
+ − 777
+ − 778 * Basic Windows:: Basic information on using windows.
+ − 779 * Splitting Windows:: Splitting one window into two windows.
+ − 780 * Deleting Windows:: Deleting a window gives its space to other windows.
+ − 781 * Selecting Windows:: The selected window is the one that you edit in.
+ − 782 * Cyclic Window Ordering:: Moving around the existing windows.
+ − 783 * Buffers and Windows:: Each window displays the contents of a buffer.
+ − 784 * Displaying Buffers:: Higher-lever functions for displaying a buffer
+ − 785 and choosing a window for it.
+ − 786 * Window Point:: Each window has its own location of point.
+ − 787 * Window Start:: The display-start position controls which text
444
+ − 788 is on-screen in the window.
428
+ − 789 * Vertical Scrolling:: Moving text up and down in the window.
+ − 790 * Horizontal Scrolling:: Moving text sideways on the window.
+ − 791 * Size of Window:: Accessing the size of a window.
+ − 792 * Resizing Windows:: Changing the size of a window.
+ − 793 * Window Configurations:: Saving and restoring the state of the screen.
+ − 794
+ − 795 Frames
+ − 796
+ − 797 * Creating Frames:: Creating additional frames.
+ − 798 * Frame Properties:: Controlling frame size, position, font, etc.
+ − 799 * Frame Titles:: Automatic updating of frame titles.
+ − 800 * Deleting Frames:: Frames last until explicitly deleted.
+ − 801 * Finding All Frames:: How to examine all existing frames.
+ − 802 * Frames and Windows:: A frame contains windows;
+ − 803 display of text always works through windows.
+ − 804 * Minibuffers and Frames:: How a frame finds the minibuffer to use.
+ − 805 * Input Focus:: Specifying the selected frame.
+ − 806 * Visibility of Frames:: Frames may be visible or invisible, or icons.
+ − 807 * Raising and Lowering:: Raising a frame makes it hide other X windows;
+ − 808 lowering it makes the others hide them.
+ − 809 * Frame Hooks:: Hooks for customizing frame behavior.
+ − 810
+ − 811 Positions
+ − 812
+ − 813 * Point:: The special position where editing takes place.
+ − 814 * Motion:: Changing point.
+ − 815 * Excursions:: Temporary motion and buffer changes.
+ − 816 * Narrowing:: Restricting editing to a portion of the buffer.
+ − 817
+ − 818 Motion
+ − 819
+ − 820 * Character Motion:: Moving in terms of characters.
+ − 821 * Word Motion:: Moving in terms of words.
+ − 822 * Buffer End Motion:: Moving to the beginning or end of the buffer.
+ − 823 * Text Lines:: Moving in terms of lines of text.
+ − 824 * Screen Lines:: Moving in terms of lines as displayed.
+ − 825 * List Motion:: Moving by parsing lists and sexps.
+ − 826 * Skipping Characters:: Skipping characters belonging to a certain set.
+ − 827
+ − 828 Markers
+ − 829
+ − 830 * Overview of Markers:: The components of a marker, and how it relocates.
+ − 831 * Predicates on Markers:: Testing whether an object is a marker.
+ − 832 * Creating Markers:: Making empty markers or markers at certain places.
+ − 833 * Information from Markers:: Finding the marker's buffer or character
444
+ − 834 position.
428
+ − 835 * Changing Markers:: Moving the marker to a new buffer or position.
+ − 836 * The Mark:: How ``the mark'' is implemented with a marker.
+ − 837 * The Region:: How to access ``the region''.
+ − 838
+ − 839 Text
+ − 840
+ − 841 * Near Point:: Examining text in the vicinity of point.
+ − 842 * Buffer Contents:: Examining text in a general fashion.
+ − 843 * Comparing Text:: Comparing substrings of buffers.
+ − 844 * Insertion:: Adding new text to a buffer.
+ − 845 * Commands for Insertion:: User-level commands to insert text.
+ − 846 * Deletion:: Removing text from a buffer.
+ − 847 * User-Level Deletion:: User-level commands to delete text.
+ − 848 * The Kill Ring:: Where removed text sometimes is saved for later use.
+ − 849 * Undo:: Undoing changes to the text of a buffer.
+ − 850 * Maintaining Undo:: How to enable and disable undo information.
+ − 851 How to control how much information is kept.
+ − 852 * Filling:: Functions for explicit filling.
+ − 853 * Margins:: How to specify margins for filling commands.
+ − 854 * Auto Filling:: How auto-fill mode is implemented to break lines.
+ − 855 * Sorting:: Functions for sorting parts of the buffer.
+ − 856 * Columns:: Computing horizontal positions, and using them.
+ − 857 * Indentation:: Functions to insert or adjust indentation.
+ − 858 * Case Changes:: Case conversion of parts of the buffer.
+ − 859 * Text Properties:: Assigning Lisp property lists to text characters.
+ − 860 * Substitution:: Replacing a given character wherever it appears.
+ − 861 * Registers:: How registers are implemented. Accessing the text or
+ − 862 position stored in a register.
+ − 863 * Transposition:: Swapping two portions of a buffer.
+ − 864 * Change Hooks:: Supplying functions to be run when text is changed.
444
+ − 865
428
+ − 866 The Kill Ring
+ − 867
+ − 868 * Kill Ring Concepts:: What text looks like in the kill ring.
+ − 869 * Kill Functions:: Functions that kill text.
+ − 870 * Yank Commands:: Commands that access the kill ring.
+ − 871 * Low-Level Kill Ring:: Functions and variables for kill ring access.
+ − 872 * Internals of Kill Ring:: Variables that hold kill-ring data.
+ − 873
+ − 874 Indentation
+ − 875
+ − 876 * Primitive Indent:: Functions used to count and insert indentation.
+ − 877 * Mode-Specific Indent:: Customize indentation for different modes.
+ − 878 * Region Indent:: Indent all the lines in a region.
+ − 879 * Relative Indent:: Indent the current line based on previous lines.
+ − 880 * Indent Tabs:: Adjustable, typewriter-like tab stops.
+ − 881 * Motion by Indent:: Move to first non-blank character.
+ − 882
+ − 883 Searching and Matching
+ − 884
+ − 885 * String Search:: Search for an exact match.
+ − 886 * Regular Expressions:: Describing classes of strings.
+ − 887 * Regexp Search:: Searching for a match for a regexp.
+ − 888 * Match Data:: Finding out which part of the text matched
+ − 889 various parts of a regexp, after regexp search.
+ − 890 * Saving Match Data:: Saving and restoring this information.
+ − 891 * Standard Regexps:: Useful regexps for finding sentences, pages,...
+ − 892 * Searching and Case:: Case-independent or case-significant searching.
+ − 893
+ − 894 Regular Expressions
+ − 895
+ − 896 * Syntax of Regexps:: Rules for writing regular expressions.
+ − 897 * Regexp Example:: Illustrates regular expression syntax.
+ − 898
+ − 899 Syntax Tables
+ − 900
+ − 901 * Syntax Descriptors:: How characters are classified.
+ − 902 * Syntax Table Functions:: How to create, examine and alter syntax tables.
+ − 903 * Parsing Expressions:: Parsing balanced expressions
+ − 904 using the syntax table.
+ − 905 * Standard Syntax Tables:: Syntax tables used by various major modes.
+ − 906 * Syntax Table Internals:: How syntax table information is stored.
+ − 907
+ − 908 Syntax Descriptors
+ − 909
+ − 910 * Syntax Class Table:: Table of syntax classes.
+ − 911 * Syntax Flags:: Additional flags each character can have.
+ − 912
+ − 913 Abbrevs And Abbrev Expansion
+ − 914
+ − 915 * Abbrev Mode:: Setting up XEmacs for abbreviation.
+ − 916 * Tables: Abbrev Tables. Creating and working with abbrev tables.
+ − 917 * Defining Abbrevs:: Specifying abbreviations and their expansions.
+ − 918 * Files: Abbrev Files. Saving abbrevs in files.
+ − 919 * Expansion: Abbrev Expansion. Controlling expansion; expansion subroutines.
+ − 920 * Standard Abbrev Tables:: Abbrev tables used by various major modes.
+ − 921
+ − 922 Extents
+ − 923
+ − 924 * Intro to Extents:: Extents are regions over a buffer or string.
+ − 925 * Creating and Modifying Extents::
+ − 926 Basic extent functions.
+ − 927 * Extent Endpoints:: Accessing and setting the bounds of an extent.
+ − 928 * Finding Extents:: Determining which extents are in an object.
+ − 929 * Mapping Over Extents:: More sophisticated functions for extent scanning.
+ − 930 * Extent Properties:: Extents have built-in and user-definable properties.
+ − 931 * Detached Extents:: Extents that are not in a buffer.
+ − 932 * Extent Parents:: Inheriting properties from another extent.
+ − 933 * Duplicable Extents:: Extents can be marked to be copied into strings.
+ − 934 * Extents and Events:: Extents can interact with the keyboard and mouse.
+ − 935 * Atomic Extents:: Treating a block of text as a single entity.
+ − 936
+ − 937 Specifiers
+ − 938
+ − 939 * Introduction to Specifiers:: Specifiers provide a clean way for
+ − 940 display and other properties to vary
+ − 941 (under user control) in a wide variety
+ − 942 of contexts.
+ − 943 * Specifiers In-Depth:: Gory details about specifier innards.
2953
+ − 944 * Specifier Instantiation:: Instantiation means obtaining the ``value'' of
428
+ − 945 a specifier in a particular context.
+ − 946 * Specifier Types:: Specifiers come in different flavors.
+ − 947 * Adding Specifications:: Specifications control a specifier's ``value''
+ − 948 by giving conditions under which a
+ − 949 particular value is valid.
+ − 950 * Retrieving Specifications:: Querying a specifier's specifications.
2953
+ − 951 * Specifier Instantiation Functions::
+ − 952 Functions to instantiate a specifier.
1869
+ − 953 * Specifier Examples:: Making all this stuff clearer.
428
+ − 954 * Creating Specifiers:: Creating specifiers for your own use.
+ − 955 * Specifier Validation Functions::
+ − 956 Validating the components of a specifier.
+ − 957 * Other Specification Functions::
+ − 958 Other ways of working with specifications.
+ − 959
+ − 960 Faces and Window-System Objects
+ − 961
+ − 962 * Faces:: Controlling the way text looks.
+ − 963 * Fonts:: Controlling the typeface of text.
+ − 964 * Colors:: Controlling the color of text and pixmaps.
+ − 965
+ − 966 Faces
+ − 967
+ − 968 * Merging Faces:: How XEmacs decides which face to use
+ − 969 for a character.
+ − 970 * Basic Face Functions:: How to define and examine faces.
+ − 971 * Face Properties:: How to access and modify a face's properties.
+ − 972 * Face Convenience Functions:: Convenience functions for accessing
+ − 973 particular properties of a face.
+ − 974 * Other Face Display Functions:: Other functions pertaining to how a
+ − 975 a face appears.
+ − 976
+ − 977 Fonts
+ − 978
+ − 979 * Font Specifiers:: Specifying how a font will appear.
2953
+ − 980 * Font Instances:: What a font specifier gets instantiated as.
428
+ − 981 * Font Instance Names:: The name of a font instance.
+ − 982 * Font Instance Size:: The size of a font instance.
+ − 983 * Font Instance Characteristics:: Display characteristics of font instances.
+ − 984 * Font Convenience Functions:: Convenience functions that automatically
2953
+ − 985 instantiate and retrieve the properties
428
+ − 986 of a font specifier.
+ − 987
+ − 988 Colors
+ − 989
+ − 990 * Color Specifiers:: Specifying how a color will appear.
2953
+ − 991 * Color Instances:: What a color specifier gets instantiated as.
428
+ − 992 * Color Instance Properties:: Properties of color instances.
+ − 993 * Color Convenience Functions:: Convenience functions that automatically
2953
+ − 994 instantiate and retrieve the properties
428
+ − 995 of a color specifier.
+ − 996
+ − 997 Glyphs
+ − 998
2182
+ − 999 * Glyph Intro:: Glyphs are abstract image specifications.
+ − 1000 * Images:: Specifying the appearance of glyphs.
+ − 1001 * Using Glyphs:: Creating and displaying glyphs.
+ − 1002 * Manipulating Glyphs:: Getting and setting glyph properties.
+ − 1003 * Glyph Examples:: Examples of how to work with glyphs.
428
+ − 1004
+ − 1005 Images
+ − 1006
2953
+ − 1007 * Image Instantiators:: Specifying an image's appearance.
2182
+ − 1008 * Image Instantiator Conversion:: Lazy realization of graphics.
+ − 1009 * Image Instantiator Formats:: A catalog of image descriptors.
+ − 1010 * Image Instances:: Classes of graphical objects.
+ − 1011
+ − 1012 Image Instances
+ − 1013
2953
+ − 1014 * Image Instance Types:: Each image instance has a particular type.
428
+ − 1015 * Image Instance Functions:: Functions for working with image instances.
+ − 1016
2182
+ − 1017 Using Glyphs
+ − 1018
+ − 1019 * Creating Glyphs:: Creating new glyphs.
+ − 1020 * Buffer Glyphs:: Annotations are glyphs that appear in a buffer.
+ − 1021 * Redisplay Glyphs:: Glyphs controlling various redisplay functions.
+ − 1022 * Frame Glyphs:: Displaying glyphs in GUI components of the frame.
+ − 1023 * External Glyphs:: Icons and mouse pointers for the window system.
+ − 1024 * Native GUI Widgets:: Complex active elements treated as a single glyph.
+ − 1025 * Subwindows:: Externally-controlled subwindows in buffers.
+ − 1026
+ − 1027 Native GUI Widgets
+ − 1028
+ − 1029 * Introduction to Widgets:: Native widgets provide tight integration of
+ − 1030 GUI features with the platform GUI.
+ − 1031 * Lisp API to Native Widgets:: Native widgets are glyphs.
+ − 1032 * Layouts:: Specifying composite widgets from Lisp.
+ − 1033 * Primitive Widgets:: Catalogue of available native widgets.
+ − 1034
+ − 1035 Manipulating Glyphs
+ − 1036
+ − 1037 * Glyph Properties:: Accessing and modifying a glyph's properties.
+ − 1038 * Glyph Convenience Functions:: Accessing particular properties of a glyph.
+ − 1039 * Glyph Dimensions:: Determining the height, width, etc. of a glyph.
+ − 1040 * Glyph Types:: Each glyph has a particular type.
+ − 1041
428
+ − 1042 Annotations
+ − 1043
+ − 1044 * Annotation Basics:: Introduction to annotations.
+ − 1045 * Annotation Primitives:: Creating and deleting annotations.
+ − 1046 * Annotation Properties:: Retrieving and changing the characteristics
+ − 1047 of an annotation.
+ − 1048 * Margin Primitives:: Controlling the size of the margins.
+ − 1049 * Locating Annotations:: Looking for annotations in a buffer.
+ − 1050 * Annotation Hooks:: Hooks called at certain times during an
+ − 1051 annotation's lifetime.
+ − 1052
+ − 1053 Hash Tables
+ − 1054
+ − 1055 * Introduction to Hash Tables:: Hash tables are fast data structures for
+ − 1056 implementing simple tables (i.e. finite
+ − 1057 mappings from keys to values).
+ − 1058 * Working With Hash Tables:: Hash table functions.
+ − 1059 * Weak Hash Tables:: Hash tables with special garbage-collection
+ − 1060 behavior.
+ − 1061
+ − 1062 Range Tables
+ − 1063
+ − 1064 * Introduction to Range Tables:: Range tables efficiently map ranges of
+ − 1065 integers to values.
+ − 1066 * Working With Range Tables:: Range table functions.
+ − 1067
+ − 1068
+ − 1069 XEmacs Display
+ − 1070
+ − 1071 * Refresh Screen:: Clearing the screen and redrawing everything on it.
+ − 1072 * Truncation:: Folding or wrapping long text lines.
+ − 1073 * The Echo Area:: Where messages are displayed.
+ − 1074 * Selective Display:: Hiding part of the buffer text.
+ − 1075 * Overlay Arrow:: Display of an arrow to indicate position.
+ − 1076 * Temporary Displays:: Displays that go away automatically.
+ − 1077 * Blinking:: How XEmacs shows the matching open parenthesis.
+ − 1078 * Usual Display:: The usual conventions for displaying nonprinting chars.
+ − 1079 * Display Tables:: How to specify other conventions.
+ − 1080 * Beeping:: Audible signal to the user.
+ − 1081
+ − 1082 Processes
+ − 1083
+ − 1084 * Subprocess Creation:: Functions that start subprocesses.
+ − 1085 * Synchronous Processes:: Details of using synchronous subprocesses.
+ − 1086 * Asynchronous Processes:: Starting up an asynchronous subprocess.
+ − 1087 * Deleting Processes:: Eliminating an asynchronous subprocess.
+ − 1088 * Process Information:: Accessing run-status and other attributes.
+ − 1089 * Input to Processes:: Sending input to an asynchronous subprocess.
+ − 1090 * Signals to Processes:: Stopping, continuing or interrupting
+ − 1091 an asynchronous subprocess.
+ − 1092 * Output from Processes:: Collecting output from an asynchronous subprocess.
+ − 1093 * Sentinels:: Sentinels run when process run-status changes.
+ − 1094 * Network:: Opening network connections.
+ − 1095
+ − 1096 Receiving Output from Processes
+ − 1097
+ − 1098 * Process Buffers:: If no filter, output is put in a buffer.
+ − 1099 * Filter Functions:: Filter functions accept output from the process.
+ − 1100 * Accepting Output:: How to wait until process output arrives.
+ − 1101
+ − 1102 Operating System Interface
+ − 1103
+ − 1104 * Starting Up:: Customizing XEmacs start-up processing.
+ − 1105 * Getting Out:: How exiting works (permanent or temporary).
+ − 1106 * System Environment:: Distinguish the name and kind of system.
+ − 1107 * Terminal Input:: Recording terminal input for debugging.
+ − 1108 * Terminal Output:: Recording terminal output for debugging.
+ − 1109 * Flow Control:: How to turn output flow control on or off.
+ − 1110 * Batch Mode:: Running XEmacs without terminal interaction.
+ − 1111
+ − 1112 Starting Up XEmacs
+ − 1113
+ − 1114 * Start-up Summary:: Sequence of actions XEmacs performs at start-up.
+ − 1115 * Init File:: Details on reading the init file (@file{.emacs}).
+ − 1116 * Terminal-Specific:: How the terminal-specific Lisp file is read.
+ − 1117 * Command Line Arguments:: How command line arguments are processed,
+ − 1118 and how you can customize them.
+ − 1119
+ − 1120 Getting out of XEmacs
+ − 1121
+ − 1122 * Killing XEmacs:: Exiting XEmacs irreversibly.
+ − 1123 * Suspending XEmacs:: Exiting XEmacs reversibly.
+ − 1124
+ − 1125 X-Windows
+ − 1126
+ − 1127 * X Selections:: Transferring text to and from other X clients.
+ − 1128 * X Server:: Information about the X server connected to
+ − 1129 a particular device.
+ − 1130 * Resources:: Getting resource values from the server.
+ − 1131 * Server Data:: Getting info about the X server.
+ − 1132 * Grabs:: Restricting access to the server by other apps.
+ − 1133 * X Miscellaneous:: Other X-specific functions and variables.
+ − 1134
+ − 1135 ToolTalk Support
+ − 1136
+ − 1137 * XEmacs ToolTalk API Summary::
+ − 1138 * Sending Messages::
+ − 1139 * Receiving Messages::
+ − 1140
+ − 1141 LDAP Support
+ − 1142
+ − 1143 * Building XEmacs with LDAP support:: How to add LDAP support to XEmacs
+ − 1144 * XEmacs LDAP API:: Lisp access to LDAP functions
+ − 1145 * Syntax of Search Filters:: A brief summary of RFC 1558
+ − 1146
+ − 1147 XEmacs LDAP API
+ − 1148
+ − 1149 * LDAP Variables:: Lisp variables related to LDAP
444
+ − 1150 * The High-Level LDAP API:: High-level LDAP lisp functions
428
+ − 1151 * The Low-Level LDAP API:: Low-level LDAP lisp primitives
442
+ − 1152 * LDAP Internationalization:: I18n variables and functions
428
+ − 1153
+ − 1154 The Low-Level LDAP API
+ − 1155
444
+ − 1156 * The LDAP Lisp Object::
+ − 1157 * Opening and Closing a LDAP Connection::
+ − 1158 * Low-level Operations on a LDAP Server::
442
+ − 1159
+ − 1160 LDAP Internationalization
+ − 1161
444
+ − 1162 * LDAP Internationalization Variables::
+ − 1163 * Encoder/Decoder Functions::
428
+ − 1164
+ − 1165 Internationalization
+ − 1166
+ − 1167 * I18N Levels 1 and 2:: Support for different time, date, and currency formats.
+ − 1168 * I18N Level 3:: Support for localized messages.
+ − 1169 * I18N Level 4:: Support for Asian languages.
+ − 1170
+ − 1171 MULE
+ − 1172
+ − 1173 * Internationalization Terminology::
+ − 1174 Definition of various internationalization terms.
+ − 1175 * Charsets:: Sets of related characters.
+ − 1176 * MULE Characters:: Working with characters in XEmacs/MULE.
+ − 1177 * Composite Characters:: Making new characters by overstriking other ones.
+ − 1178 * ISO 2022:: An international standard for charsets and encodings.
+ − 1179 * Coding Systems:: Ways of representing a string of chars using integers.
+ − 1180 * CCL:: A special language for writing fast converters.
+ − 1181 * Category Tables:: Subdividing charsets into groups.
+ − 1182
+ − 1183 Tips
+ − 1184
+ − 1185 * Style Tips:: Writing clean and robust programs.
+ − 1186 * Compilation Tips:: Making compiled code run fast.
+ − 1187 * Documentation Tips:: Writing readable documentation strings.
+ − 1188 * Comment Tips:: Conventions for writing comments.
+ − 1189 * Library Headers:: Standard headers for library packages.
+ − 1190
+ − 1191 Building XEmacs and Object Allocation
+ − 1192
+ − 1193 * Building XEmacs:: How to preload Lisp libraries into XEmacs.
+ − 1194 * Garbage Collection:: Reclaiming space for Lisp objects no longer used.
+ − 1195
+ − 1196 @end menu
+ − 1197
+ − 1198 @include intro.texi
693
+ − 1199 @include packaging.texi
428
+ − 1200 @include objects.texi
+ − 1201 @include numbers.texi
+ − 1202 @include strings.texi
+ − 1203
+ − 1204 @include lists.texi
+ − 1205 @include sequences.texi
+ − 1206 @include symbols.texi
+ − 1207 @include eval.texi
+ − 1208
+ − 1209 @include control.texi
+ − 1210 @include variables.texi
+ − 1211 @include functions.texi
+ − 1212 @include macros.texi
+ − 1213 @include customize.texi
+ − 1214
+ − 1215 @include loading.texi
+ − 1216 @include compile.texi
+ − 1217 @include debugging.texi
+ − 1218 @include streams.texi
+ − 1219
+ − 1220 @include minibuf.texi
+ − 1221 @include commands.texi
+ − 1222 @include keymaps.texi
+ − 1223 @include menus.texi
+ − 1224 @include dialog.texi
+ − 1225 @include toolbar.texi
442
+ − 1226 @include gutter.texi
428
+ − 1227 @include scrollbars.texi
+ − 1228 @include dragndrop.texi
+ − 1229 @include modes.texi
+ − 1230
+ − 1231 @include help.texi
+ − 1232 @include files.texi
+ − 1233 @include backups.texi
+ − 1234 @include buffers.texi
+ − 1235
+ − 1236 @include windows.texi
+ − 1237 @include frames.texi
+ − 1238 @include consoles-devices.texi
+ − 1239 @include positions.texi
+ − 1240 @include markers.texi
+ − 1241 @include text.texi
+ − 1242
+ − 1243 @include searching.texi
+ − 1244 @include syntax.texi
+ − 1245 @include abbrevs.texi
+ − 1246
+ − 1247 @include extents.texi
+ − 1248 @include specifiers.texi
+ − 1249 @include faces.texi
+ − 1250 @include glyphs.texi
+ − 1251 @include annotations.texi
+ − 1252 @include display.texi
+ − 1253
+ − 1254 @include hash-tables.texi
+ − 1255 @include range-tables.texi
+ − 1256 @include databases.texi
+ − 1257
+ − 1258 @include processes.texi
+ − 1259 @include os.texi
+ − 1260 @include x-windows.texi
+ − 1261 @include tooltalk.texi
+ − 1262 @include ldap.texi
442
+ − 1263 @include postgresql.texi
428
+ − 1264 @include internationalization.texi
+ − 1265 @include mule.texi
+ − 1266
+ − 1267 @c MOVE to User's Manual: include calendar.texi
+ − 1268
+ − 1269 @c MOVE to User's Manual: include misc-modes.texi
+ − 1270
+ − 1271 @c appendices
+ − 1272
+ − 1273 @c REMOVE this: include non-hacker.texi
+ − 1274
+ − 1275 @include tips.texi
+ − 1276 @include building.texi
+ − 1277 @include errors.texi
+ − 1278 @include locals.texi
+ − 1279 @include maps.texi
+ − 1280 @include hooks.texi
+ − 1281
+ − 1282 @include index.texi
+ − 1283
+ − 1284 @c Print the tables of contents
+ − 1285 @summarycontents
+ − 1286 @contents
+ − 1287 @c That's all
+ − 1288
+ − 1289 @bye
+ − 1290
+ − 1291
+ − 1292 These words prevent "local variables" above from confusing XEmacs.