annotate src/console.h @ 4690:257b468bf2ca

Move the #'query-coding-region implementation to C. This is necessary because there is no reasonable way to access the corresponding mswindows-multibyte functionality from Lisp, and we need such functionality if we're going to have a reliable and portable #'query-coding-region implementation. However, this change doesn't yet provide #'query-coding-region for the mswindow-multibyte coding systems, there should be no functional differences between an XEmacs with this change and one without it. src/ChangeLog addition: 2009-09-19 Aidan Kehoe <kehoea@parhasard.net> Move the #'query-coding-region implementation to C. This is necessary because there is no reasonable way to access the corresponding mswindows-multibyte functionality from Lisp, and we need such functionality if we're going to have a reliable and portable #'query-coding-region implementation. However, this change doesn't yet provide #'query-coding-region for the mswindow-multibyte coding systems, there should be no functional differences between an XEmacs with this change and one without it. * mule-coding.c (struct fixed_width_coding_system): Add a new coding system type, fixed_width, and implement it. It uses the CCL infrastructure but has a much simpler creation API, and its own query_method, formerly in lisp/mule/mule-coding.el. * unicode.c: Move the Unicode query method implementation here from unicode.el. * lisp.h: Declare Fmake_coding_system_internal, Fcopy_range_table here. * intl-win32.c (complex_vars_of_intl_win32): Use Fmake_coding_system_internal, not Fmake_coding_system. * general-slots.h: Add Qsucceeded, Qunencodable, Qinvalid_sequence here. * file-coding.h (enum coding_system_variant): Add fixed_width_coding_system here. (struct coding_system_methods): Add query_method and query_lstream_method to the coding system methods. Provide flags for the query methods. Declare the default query method; initialise it correctly in INITIALIZE_CODING_SYSTEM_TYPE. * file-coding.c (default_query_method): New function, the default query method for coding systems that do not set it. Moved from coding.el. (make_coding_system_1): Accept new elements in PROPS in #'make-coding-system; aliases, a list of aliases; safe-chars and safe-charsets (these were previously accepted but not saved); and category. (Fmake_coding_system_internal): New function, what used to be #'make-coding-system--on Mule builds, we've now moved some of the functionality of this to Lisp. (Fcoding_system_canonical_name_p): Move this earlier in the file, since it's now called from within make_coding_system_1. (Fquery_coding_region): Move the implementation of this here, from coding.el. (complex_vars_of_file_coding): Call Fmake_coding_system_internal, not Fmake_coding_system; specify safe-charsets properties when we're a mule build. * extents.h (mouse_highlight_priority, Fset_extent_priority, Fset_extent_face, Fmap_extents): Make these available to other C files. lisp/ChangeLog addition: 2009-09-19 Aidan Kehoe <kehoea@parhasard.net> Move the #'query-coding-region implementation to C. * coding.el: Consolidate code that depends on the presence or absence of Mule at the end of this file. (default-query-coding-region, query-coding-region): Move these functions to C. (default-query-coding-region-safe-charset-skip-chars-map): Remove this variable, the corresponding C variable is Vdefault_query_coding_region_chartab_cache in file-coding.c. (query-coding-string): Update docstring to reflect actual multiple values, be more careful about not modifying a range table that we're currently mapping over. (encode-coding-char): Make the implementation of this simpler. (featurep 'mule): Autoload #'make-coding-system from mule/make-coding-system.el if we're a mule build; provide an appropriate compiler macro. Do various non-mule compatibility things if we're not a mule build. * update-elc.el (additional-dump-dependencies): Add mule/make-coding-system as a dump time dependency if we're a mule build. * unicode.el (ccl-encode-to-ucs-2): (decode-char): (encode-char): Move these earlier in the file, for the sake of some byte compile warnings. (unicode-query-coding-region): Move this to unicode.c * mule/make-coding-system.el: New file, not dumped. Contains the functionality to rework the arguments necessary for fixed-width coding systems, and contains the implementation of #'make-coding-system, which now calls #'make-coding-system-internal. * mule/vietnamese.el (viscii): * mule/latin.el (iso-8859-2): (windows-1250): (iso-8859-3): (iso-8859-4): (iso-8859-14): (iso-8859-15): (iso-8859-16): (iso-8859-9): (macintosh): (windows-1252): * mule/hebrew.el (iso-8859-8): * mule/greek.el (iso-8859-7): (windows-1253): * mule/cyrillic.el (iso-8859-5): (koi8-r): (koi8-u): (windows-1251): (alternativnyj): (koi8-ru): (koi8-t): (koi8-c): (koi8-o): * mule/arabic.el (iso-8859-6): (windows-1256): Move all these coding systems to being of type fixed-width, not of type CCL. This allows the distinct query-coding-region for them to be in C, something which will eventually allow us to implement query-coding-region for the mswindows-multibyte coding systems. * mule/general-late.el (posix-charset-to-coding-system-hash): Document why we're pre-emptively persuading the byte compiler that the ELC for this file needs to be written using escape-quoted. Call #'set-unicode-query-skip-chars-args, now the Unicode query-coding-region implementation is in C. * mule/thai-xtis.el (tis-620): Don't bother checking whether we're XEmacs or not here. * mule/mule-coding.el: Move the eight bit fixed-width functionality from this file to make-coding-system.el. tests/ChangeLog addition: 2009-09-19 Aidan Kehoe <kehoea@parhasard.net> * automated/mule-tests.el: Check a coding system's type, not an 8-bit-fixed property, for whether that coding system should be treated as a fixed-width coding system. * automated/query-coding-tests.el: Don't test the query coding functionality for mswindows-multibyte coding systems, it's not yet implemented.
author Aidan Kehoe <kehoea@parhasard.net>
date Sat, 19 Sep 2009 22:53:13 +0100
parents 316fddbf58e2
children aa5ed11f473b
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1 /* Define console object for XEmacs.
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2 Copyright (C) 1996, 2002 Ben Wing
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3
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4 This file is part of XEmacs.
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5
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6 XEmacs is free software; you can redistribute it and/or modify it
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7 under the terms of the GNU General Public License as published by the
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8 Free Software Foundation; either version 2, or (at your option) any
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9 later version.
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10
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11 XEmacs is distributed in the hope that it will be useful, but WITHOUT
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12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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14 for more details.
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15
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16 You should have received a copy of the GNU General Public License
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17 along with XEmacs; see the file COPYING. If not, write to
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18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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19 Boston, MA 02111-1307, USA. */
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20
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21 /* Synched up with: Not in FSF. */
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22
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23 /* Written by Ben Wing. */
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24
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25 #ifndef INCLUDED_console_h_
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26 #define INCLUDED_console_h_
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27
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28 /* Devices and consoles are similar entities. The idea is that
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29 a console represents a physical keyboard/mouse/other-input-source
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30 while a device represents a display where frames appear on.
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31 Nowadays "multi-headed" displays with multiple physical screens
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32 are becoming familiar; in the XEmacs nomenclature, this maps to a
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33 "console" supporting multiple "devices".
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34
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35 In the X world, a console is a "Display" while a device is a
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36 "Screen". Implementationally, it can sometimes get confusing:
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37 under X, multiple devices on a single console are different
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38 "Display" connections to what is in reality the same Display on
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39 the same server. Furthermore, in the X model input comes from the
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40 device and not from the console. This causes no confusion because
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41 events are basically always tagged to a particular X window (i.e.
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42 frame), which exists on only one screen; therefore the event won't
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43 be reported multiple times even if there are multiple devices on
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44 the same physical display.
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45
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46 This is an implementation detail specific to X consoles (e.g. under
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47 NeXTstep or Windows, this could be different, and input would come
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48 directly from the console).
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49 */
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50
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51 /* GCC does not like forward enum declaration. This needs to be
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52 defined here. What a disgust! */
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53
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54 enum console_variant
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55 {
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56 dead_console,
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57 tty_console,
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58 gtk_console,
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59 x_console,
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60 mswindows_console,
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61 msprinter_console,
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62 stream_console
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63 };
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64
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65 enum device_metrics
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66 {
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67 DM_color_default, DM_color_select, DM_color_balloon, DM_color_3d_face,
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68 DM_color_3d_light, DM_color_3d_dark, DM_color_menu, DM_color_menu_highlight,
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69 DM_color_menu_button, DM_color_menu_disabled, DM_color_toolbar,
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70 DM_color_scrollbar, DM_color_desktop, DM_color_workspace, DM_font_default,
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71 DM_font_menubar, DM_font_dialog, DM_size_cursor, DM_size_scrollbar,
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72 DM_size_menu, DM_size_toolbar, DM_size_toolbar_button,
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73 DM_size_toolbar_border, DM_size_icon, DM_size_icon_small, DM_size_device,
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74 DM_size_workspace, DM_offset_workspace, DM_size_device_mm, DM_device_dpi,
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75 DM_num_bit_planes, DM_num_color_cells, DM_num_screens, DM_mouse_buttons,
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76 DM_swap_buttons, DM_show_sounds, DM_slow_device, DM_security,
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77 DM_backing_store, DM_save_under
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78 };
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79
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80 struct console;
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81
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82 DECLARE_LRECORD (console, struct console);
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83 #define XCONSOLE(x) XRECORD (x, console, struct console)
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84 #define wrap_console(p) wrap_record (p, console)
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85 #define CONSOLEP(x) RECORDP (x, console)
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86 #define CHECK_CONSOLE(x) CHECK_RECORD (x, console)
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87 #define CONCHECK_CONSOLE(x) CONCHECK_RECORD (x, console)
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88
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89 /* Basic properties available to non-privileged users; redefined in
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90 console-impl.h */
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91
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92 struct console_methods;
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93
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94 int console_live_p (struct console *c);
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95 Lisp_Object console_device_list (struct console *c);
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96
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97 #define CONSOLE_LIVE_P(c) console_live_p (c)
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98 #define CONSOLE_DEVICE_LIST(c) console_device_list (c)
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99
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100 #define CHECK_LIVE_CONSOLE(x) do { \
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101 CHECK_CONSOLE (x); \
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102 if (! CONSOLE_LIVE_P (XCONSOLE (x))) \
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103 dead_wrong_type_argument (Qconsole_live_p, (x)); \
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104 } while (0)
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105 #define CONCHECK_LIVE_CONSOLE(x) do { \
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106 CONCHECK_CONSOLE (x); \
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107 if (! CONSOLE_LIVE_P (XCONSOLE (x))) \
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108 x = wrong_type_argument (Qconsole_live_p, (x)); \
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109 } while (0)
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110
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111 #define CDFW_CONSOLE(obj) \
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112 ((WINDOWP (obj) && WINDOW_LIVE_P (XWINDOW(obj))) ? WINDOW_CONSOLE (XWINDOW (obj)) \
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113 : ((FRAMEP (obj) && FRAME_LIVE_P (XFRAME (obj))) ? FRAME_CONSOLE (XFRAME (obj)) \
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114 : ((DEVICEP (obj) && DEVICE_LIVE_P (XDEVICE (obj))) ? DEVICE_CONSOLE (XDEVICE (obj)) \
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115 : ((CONSOLEP (obj) && CONSOLE_LIVE_P (XCONSOLE (obj))) ? obj \
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116 : Qnil))))
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117
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118 #define CONSOLE_LOOP(concons) LIST_LOOP (concons, Vconsole_list)
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119 #define CONSOLE_DEVICE_LOOP(devcons, con) \
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120 LIST_LOOP (devcons, CONSOLE_DEVICE_LIST (con))
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121
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122 EXFUN (Fconsole_disable_input, 1);
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123 EXFUN (Fdelete_console, 2);
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124 EXFUN (Fselect_console, 1);
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125 EXFUN (Fselected_console, 0);
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126
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127 extern Lisp_Object Qcreate_console_hook, Qdelete_console_hook;
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128 extern Lisp_Object Vconsole_defaults, Vconsole_type_list, Vselected_console;
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129
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130 int valid_console_type_p (Lisp_Object type);
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131
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132 Lisp_Object create_console (Lisp_Object name, Lisp_Object type,
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133 Lisp_Object connection, Lisp_Object props);
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134 void select_console_1 (Lisp_Object);
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135 struct console *decode_console (Lisp_Object);
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136 void add_entry_to_console_type_list (Lisp_Object symbol,
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137 struct console_methods *type);
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138 struct console_methods *decode_console_type (Lisp_Object type,
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139 Error_Behavior errb);
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140
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141 enum console_variant get_console_variant (Lisp_Object type);
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142
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143 void delete_console_internal (struct console *con, int force,
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144 int from_kill_emacs, int from_io_error);
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145 void io_error_delete_console (Lisp_Object console);
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146 void set_console_last_nonminibuf_frame (struct console *con,
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147 Lisp_Object frame);
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148 void stuff_buffered_input (Lisp_Object);
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149
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150 #endif /* INCLUDED_console_h_ */