annotate src/ntplay.c @ 563:183866b06e0b

[xemacs-hg @ 2001-05-24 07:50:48 by ben] Makefile.in.in, abbrev.c, alloc.c, buffer.c, bytecode.c, callint.c, callproc.c, casetab.c, chartab.c, cmdloop.c, cmds.c, console-msw.c, console-msw.h, console-stream.c, console-tty.c, console-x.c, console.c, data.c, database.c, debug.c, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, dired.c, doc.c, doprnt.c, dragdrop.c, editfns.c, eldap.c, eldap.h, elhash.c, emacs-widget-accessors.c, emacs.c, emodules.c, esd.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, filelock.c, floatfns.c, fns.c, font-lock.c, frame-gtk.c, frame-x.c, frame.c, general-slots.h, glade.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gpmevent.c, gui-gtk.c, gui-x.c, gui.c, gutter.c, hpplay.c, indent.c, input-method-xlib.c, insdel.c, intl.c, keymap.c, libsst.c, libsst.h, linuxplay.c, lisp.h, lread.c, lstream.c, lstream.h, macros.c, marker.c, md5.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, minibuf.c, miscplay.c, miscplay.h, mule-ccl.c, mule-charset.c, mule-wnnfns.c, mule.c, nas.c, ntplay.c, ntproc.c, objects-gtk.c, objects-msw.c, objects-x.c, objects.c, postgresql.c, print.c, process-nt.c, process-unix.c, process.c, ralloc.c, rangetab.c, redisplay.c, scrollbar.c, search.c, select-gtk.c, select-x.c, select.c, sgiplay.c, sheap.c, sound.c, specifier.c, sunplay.c, symbols.c, symeval.h, symsinit.h, syntax.c, sysdep.c, toolbar-msw.c, toolbar.c, tooltalk.c, ui-byhand.c, ui-gtk.c, undo.c, unexaix.c, unexapollo.c, unexconvex.c, unexec.c, widget.c, win32.c, window.c: -- defsymbol -> DEFSYMBOL. -- add an error type to all errors. -- eliminate the error functions in eval.c that let you just use Qerror as the type. -- redo the error API to be more consistent, sensibly named, and easier to use. -- redo the error hierarchy somewhat. create new errors: structure-formation-error, gui-error, invalid-constant, stack-overflow, out-of-memory, process-error, network-error, sound-error, printing-unreadable-object, base64-conversion- error; coding-system-error renamed to text-conversion error; some others. -- fix Mule problems in error strings in emodules.c, tooltalk.c. -- fix error handling in mswin open-network-stream. -- Mule-ize all sound files and clean up the headers. -- nativesound.h -> sound.h and used for all sound files. -- move some shared stuff into glyphs-shared.c: first attempt at eliminating some of the massive GTK code duplication. xemacs.mak: add glyphs-shared.c. xemacs-faq.texi: document how to debug X errors subr.el: fix doc string to reflect reality
author ben
date Thu, 24 May 2001 07:51:33 +0000
parents abe6d1db359e
children 5fd7ba8b56e7
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1 /* Sound in windows nt XEmacs.
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2 Copyright (C) 1998 Andy Piper.
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3
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4 This file is part of XEmacs.
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5
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6 XEmacs is free software; you can redistribute it and/or modify it
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7 under the terms of the GNU General Public License as published by the
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8 Free Software Foundation; either version 2, or (at your option) any
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9 later version.
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10
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11 XEmacs is distributed in the hope that it will be useful, but WITHOUT
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12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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14 for more details.
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15
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16 You should have received a copy of the GNU General Public License
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17 along with XEmacs; see the file COPYING. If not, write to the Free
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18 Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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19 02111-1307, USA.*/
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20
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21 /* Synched up with: Not in FSF. */
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22
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23 /* This file Mule-ized by Ben Wing, 5-15-01. */
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24
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25 #include <config.h>
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26 #include "lisp.h"
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27
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28 #include "sound.h"
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29 #include "nt.h"
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30
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31 #include "sysfile.h"
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32
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33 static int play_sound_data_1 (UChar_Binary *data, int length,
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34 int volume, int convert);
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35
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36 void
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37 play_sound_file (Extbyte *sound_file, int volume)
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38 {
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39 DWORD flags = SND_ASYNC | SND_NODEFAULT | SND_FILENAME;
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40 OFSTRUCT ofs;
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41 Lisp_Object fname =
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42 Ffile_name_nondirectory (build_ext_string (sound_file, Qmswindows_tstr));
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43 Extbyte *fnameext;
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45 CHECK_STRING (fname);
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46 LISP_STRING_TO_EXTERNAL (fname, fnameext, Qmswindows_tstr);
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47
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48 if (OpenFile (fnameext, &ofs, OF_EXIST) < 0)
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49 {
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50 /* file isn't in the path so read it as data */
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51 int size;
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52 UChar_Binary* data;
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53 int ofd = open (sound_file, O_RDONLY | OPEN_BINARY, 0);
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54
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55 if (ofd <0)
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56 return;
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57
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58 size = lseek (ofd, 0, SEEK_END);
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59 data = (UChar_Binary *)xmalloc (size);
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60 lseek (ofd, 0, SEEK_SET);
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61
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62 if (!data)
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63 {
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64 close (ofd);
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65 return;
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66 }
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67
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68 if (read (ofd, data, size) != size)
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69 {
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70 close (ofd);
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71 xfree (data);
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72 return;
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73 }
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74 close (ofd);
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75
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76 play_sound_data_1 (data, size, 100, FALSE);
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77 }
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78 else
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79 PlaySound (fnameext, NULL, flags);
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80 }
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81
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82 /* mswindows can't cope with playing a sound from alloca space so we
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83 have to convert if necessary */
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84 static int
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85 play_sound_data_1 (UChar_Binary *data, int length, int volume,
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86 int convert_to_malloc)
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87 {
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88 DWORD flags = SND_ASYNC | SND_MEMORY | SND_NODEFAULT;
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89 static UChar_Binary* sound_data=0;
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90 if (sound_data)
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91 {
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92 PlaySound (NULL, NULL, flags);
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93 xfree (sound_data);
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94 sound_data=0;
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95 }
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96
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97 if (convert_to_malloc)
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98 {
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99 sound_data = (UChar_Binary *)xmalloc (length);
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100 memcpy (sound_data, data, length);
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101 }
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102 else
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103 sound_data = data;
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104
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105 PlaySound(sound_data, NULL, flags);
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106
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107 /* #### Error handling? */
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108 return 1;
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109 }
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110
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111 int
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112 play_sound_data (UChar_Binary *data, int length, int volume)
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113 {
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114 return play_sound_data_1 (data, length, volume, TRUE);
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115 }