Mercurial > hg > xemacs-beta
annotate lwlib/xlwgcs.h @ 5863:15041705c196
Provide `char-code-limit', implement the GNU equivalent in terms of it.
src/ChangeLog addition:
2015-03-15 Aidan Kehoe <kehoea@parhasard.net>
* text.h: Make CHAR_CODE_LIMIT available as a #define.
* text.h (valid_ichar_p): Use it.
* text.c: Make a fixnum Vchar_code_limit available here.
* text.c (non_ascii_valid_ichar_p): Use CHAR_CODE_LIMIT.
* text.c (vars_of_text): Make `char-code-limit' available to
Lisp.
tests/ChangeLog addition:
2015-03-15 Aidan Kehoe <kehoea@parhasard.net>
* automated/mule-tests.el (test-chars):
Use char-code-limit explicitly here, instead of hardcoding the
corresponding values.
lisp/ChangeLog addition:
2015-03-16 Aidan Kehoe <kehoea@parhasard.net>
* obsolete.el (max-char):
Make this available for compatiblity with GNU, implement it in
terms of char-code-limit.
author | Aidan Kehoe <kehoea@parhasard.net> |
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date | Mon, 16 Mar 2015 00:09:46 +0000 |
parents | 308d34e9f07d |
children |
rev | line source |
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398 | 1 /* Tabs Widget for XEmacs. |
2 Copyright (C) 1999 Edward A. Falk | |
442 | 3 |
398 | 4 This file is part of XEmacs. |
442 | 5 |
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6 XEmacs is free software: you can redistribute it and/or modify it |
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7 under the terms of the GNU General Public License as published by the |
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8 Free Software Foundation, either version 3 of the License, or (at your |
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9 option) any later version. |
442 | 10 |
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11 XEmacs is distributed in the hope that it will be useful, but WITHOUT |
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12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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14 for more details. |
442 | 15 |
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16 You should have received a copy of the GNU General Public License |
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17 along with XEmacs. If not, see <http://www.gnu.org/licenses/>. */ |
442 | 18 |
398 | 19 /* Synched up with: Gcs 1.7 */ |
442 | 20 |
398 | 21 |
22 #ifndef GCS_H | |
23 #define GCS_H | |
24 | |
25 /* Overview of functions provided here: | |
26 * | |
27 * AllocFgGC() | |
28 * Given a foreground pixel & a font, return an appropriate GC | |
29 * | |
30 * AllocBackgroundGC() | |
31 * Given a widget, return a GC for painting the background color | |
32 * | |
33 * AllocShadeGC() | |
34 * Given foreground, background, a contrast value & be_nice_to_colormap | |
35 * flag, return a GC suitable for rendering in an intermediate color, | |
442 | 36 * as determined by contrast. May return a dither pattern or a |
398 | 37 * solid color, as appropriate. |
38 * | |
39 * Contrast 0 = background color, 100 = foreground color. It is legal | |
40 * for contrast to be more than 100 or less than 0. | |
41 * | |
42 * AllocGreyGC() | |
43 * Given widget, foreground, font, contrast & be_nice_to_colormap, | |
44 * return a shade GC (see above) based on foreground and widget | |
45 * background. | |
46 * | |
47 * AllocTopShadowGC() | |
48 * Given widget, contrast & be_nice_to_colormap, return a GC suitable | |
49 * for rendering the top shadow. | |
50 * | |
51 * Contrast 0 = use background pixel. Contrast > 0 = use brighter | |
52 * colors. | |
53 * | |
54 * AllocBotShadowGC() | |
55 * Given widget, contrast & be_nice_to_colormap, return a GC suitable | |
56 * for rendering the bottom shadow. | |
57 * | |
58 * Contrast 0 = use background pixel. Contrast > 0 = use darker | |
59 * colors. | |
60 * | |
61 * AllocArmShadowGC() | |
62 * Given widget, contrast & be_nice_to_colormap, return a GC suitable | |
63 * for rendering the "armed" shadow. | |
64 * | |
65 * Contrast 0 = use background pixel. Contrast > 0 = use darker | |
66 * colors. | |
67 * | |
68 * AllocShadowPixel() | |
69 * Given a widget & scale factor, allocate & return a color darker | |
70 * or lighter than the background pixel, as determined by scale. | |
71 * | |
72 * Scale 100 = use background pixel. Scale > 100 = brighter color, | |
73 * Scale < 100 = darker color. | |
74 * | |
75 * AllocGreyPixel() | |
76 * Given two pixel values and scale factor, allocate & return a | |
77 * pixel value between them, according to scale. | |
78 * | |
79 * Scale == 0: background color | |
80 * Scale == 100: foreground color | |
81 * 0<Scale<100: intermediate color | |
82 * Scale > 100: more foreground | |
83 * Scale < 0: more background | |
84 * | |
85 * | |
86 * AllocGreyPixelC() | |
87 * Given two color values and scale factor, allocate & return a | |
88 * pixel value between them, according to scale. | |
89 * | |
90 * Scale == 0: background color | |
91 * Scale == 100: foreground color | |
92 * 0<Scale<100: intermediate color | |
93 * Scale > 100: more foreground | |
94 * Scale < 0: more background | |
95 * | |
96 * Draw3dBox() | |
97 * Given box dimensions, shadow width, top shadow GC & bottom shadow GC, | |
98 * draw a 3-d box. | |
99 */ | |
100 | |
101 #if NeedFunctionPrototypes | |
102 | |
103 extern GC AllocFgGC( Widget w, Pixel fg, Font font) ; | |
104 extern GC AllocBackgroundGC( Widget w, Font font) ; | |
105 extern GC AllocShadeGC( Widget w, Pixel fg, Pixel bg, Font, | |
106 int contrast, Bool ) ; | |
107 extern GC AllocGreyGC( Widget w, Pixel fg, Font, int, Bool ) ; | |
108 extern GC AllocTopShadowGC( Widget w, int contrast, int ) ; | |
109 extern GC AllocBotShadowGC( Widget w, int contrast, int ) ; | |
110 extern GC AllocArmGC( Widget w, int contrast, int) ; | |
111 extern Pixel AllocShadowPixel(Widget, int scale) ; | |
112 extern Pixel AllocGreyPixel(Widget, Pixel fg, Pixel bg, int scale) ; | |
113 extern Pixel AllocGreyPixelC(Widget, XColor *fg, XColor *bg, int scale) ; | |
114 extern void Draw3dBox(Widget w, int x, int y, int wid, int hgt, int s, | |
115 GC topgc, GC botgc) ; | |
116 | |
117 #else | |
118 | |
119 extern GC AllocFgGC() ; | |
120 extern GC AllocBackgroundGC() ; | |
121 extern GC AllocShadeGC() ; | |
122 extern GC AllocGreyGC() ; | |
123 extern GC AllocTopShadowGC() ; | |
124 extern GC AllocBotShadowGC() ; | |
125 extern GC AllocArmGC() ; | |
126 extern Pixel AllocShadowPixel() ; | |
127 extern Pixel AllocGreyPixel() ; | |
128 extern Pixel AllocGreyPixelC() ; | |
129 extern void Draw3dBox() ; | |
130 | |
131 #endif | |
132 | |
133 #endif /* GCS_H */ |